Welcome to the RuneGlory Wiki, where we do our best to make your life easier!

You can use the search menu on the right side of the wiki (or at the bottom if you are on mobile) to search for the page you are looking for. The most popular pages can be found on the right side of the wiki aswell (or again at the bottom if you are on mobile).

Dannytest

From RuneGlory
Revision as of 05:14, 12 September 2019 by Dannyx (talk | contribs)
Jump to: navigation, search

<Template:Documentation Template:Invokes

Parameters

name

The in-game name of the monster.

image

An image of the monster.

release

Release date of the monster. Should follow the format [[DD Month]] [[YYYY]].

update

Update page that the monster was released with. Do not include brackets ([[ & ]]) or the Update: prefix.

removal

(Optional) Removal date of the monster. Should follow the format [[DD Month]] [[YYYY]].

removalupdate

(Optional) Update page that the monster was removed with. Do not include brackets ([[ & ]]) or the Update: prefix.

aka

(Optional) Other names commonly associated with the monster.

members

Whether or not the monster is a members only monster. Must be the string "yes" or "no".

examine

Examine text of the monster.

combat

The monster's level. Must be a number or the string "no".

hitpoints

The monster's hitpoints. Must be a number.

aggressive

Whether or not the monster is aggressive. Must be the string "yes" or "no".

poisonous

Whether or not the monster inflicts poison. Must be a number representing the max hit of the poison, or the string "yes" or "no".

max hit

The monster's maximum hit. Must be a number.

weakness

The monster's weakness.

attack style

The attack style of the monster.

slaylvl

(Optional) Slayer level required to kill. May be a number or the string "no" if the monster is not assigned.

slayxp

(Optional) Slayer xp from killing the monster. May be a number of the string "no" if the monster is not assigned.

cat

(Optional) Slayer category that the monster falls under for slayer assignments. Omit if not assigned.

turael

(Optional) May be the string "yes" if the monster is assigned by Turael. Omit if not assigned.

krystilia

(Optional) May be the string "yes" if the monster is assigned by Krystilia. Omit if not assigned.

mazchna

(Optional) May be the string "yes" if the monster is assigned by Mazchna. Omit if not assigned.

vannaka

(Optional) May be the string "yes" if the monster is assigned by Vannaka. Omit if not assigned.

chaeldar

(Optional) May be the string "yes" if the monster is assigned by Chaeldar. Omit if not assigned.

nieve

(Optional) May be the string "yes" if the monster is assigned by Nieve. Omit if not assigned.

steve

(Optional) May be the string "yes" if the monster is assigned by Steve. Omit if not assigned.

duradel

(Optional) May be the string "yes" if the monster is assigned by Duradel. Omit if not assigned.

konar

(Optional) May be the string "yes" if the monster is assigned by Konar quo Maten. Omit if not assigned.

att

The monster's attack level. Must be a number.

str

The monster's strength level. Must be a number.

def

The monster's defence level. Must be a number.

mage

The monster's magic level. Must be a number.

range

The monster's ranged level. Must be a number.

astab

The monster's stab attack bonus. Must be a number.

aslash

The monster's slash attack bonus. Must be a number.

acrush

The monster's crush attack bonus. Must be a number.

amagic

The monster's magic attack bonus. Must be a number.

arange

The monster's ranged attack bonus. Must be a number.

dstab

The monster's stab defence bonus. Must be a number.

dslash

The monster's slash defence bonus. Must be a number.

dcrush

The monster's crush defence bonus. Must be a number.

dmagic

The monster's magic defence bonus. Must be a number.

drange

The monster's ranged defence bonus. Must be a number.

attbns

The monster's attack bonus. Must be a number.

strbns

The monster's strength bonus. Must be a number.

rngbns

The monster's ranged strength bonus. Must be a number.

mbns

The monster's magic strength bonus. Must be a number.

immunepoison

Whether or not the monster is immune to poison. Must be the string "yes", "no", or "smoke" if the monster can only be poisoned by smoke spells.

immunevenom

Whether or not the monster is immune to venom. Must be the string "yes", "no", or "poison" if the monster becomes poisoned instead of envenomed.

attack speed

The monster's attack speed. Must be a valid attack speed number, or "no".

id

The monster's internal game ID. Must be a number.

Template:Switch values