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Main page/Guides/Skill guides/Magic

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Revision as of 01:22, 24 January 2017 by Suffer Pl0x (talk | contribs)
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Introduction

Magic is a skill that is needed throughout the game if you are a good pker. You can use it to freeze opponents, and even make them not be able to teleport. There are three different magic spellbooks that you can use - modern spells, ancient magicks, and lunar spells. In this guide ill be showing you how to level up magic.

  • Super Donators can change their magic spellbooks anywhere besides the Wilderness, minigames, and in combat.

Obtaining Runes

You can start at Home (Edgeville). Head to the building north of the bank and you will want to look for "Zaff".

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He sells all your runes and some magic armor and staff's. Most staff's and armor can be found through grinderscape by buying from other players or as a drop from common NPC's.

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The Armadyl Rune can only be obtained from the participation point store and is bought for 3 participation points per rune, its only purpose is to be used for the Storm of Armadyl spell which is a very powerful spell.


How to start

You can start by buying "Air" and "Mind" runes from the magic store owner.

Where to Train

If you are just now starting on grinderscape, then the best place to train would be Rock crabs.

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Once you get there, you will find a lot of rockcrabs, although the training area is almost always occupied, you will want to run up a little.

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Useful Items and Boosts

Picture Item/Boost Effect How to Obtain
N/A Knowledge Totem All experience gained will be increased for the next 10 minutes for normal donators and 20 minutes for super donators. Go to the Donator Zone, in the building to the west of the bank and click on the Defence Totem(Knowledge effect).
N/A Bonus Experience All experience gained will be multiplied by 3 until the bonus experience runs out.
  • Logging in everyday grants 200k Bonus Exp.
  • Every 10th vote streak rewards you with 500k Bonus Exp.
  • Purchace 1m Bonus Exp for 5k premium points.
N/A Monthly Bonus All experience gained is multiplied by 1.25 Play during the 1st to the 5th of every month.
N/A Double Exp Weekend All combat experience is doubled. Play during the weekend (Saturday/Sunday).
HUA2xjR.png Double XP ring Doubles the experience received from killing a creature. Bought from the agility ticket shop.
yGH7ojg.png Brawling Gloves (Magic) Doubles all magic experience gained.
  • Dropped by all Revenants.
  • Recieved as a Voting Reward.
ih4eNkr.png Rune Pouch Can store up to 16k runes for 3 different types of runes Bought from the participation store.
S4ZcWAr.png Catalystic runes Behaves as Nature, Death, Armadyl, Soul, Astral, Chaos, Law, Cosmic, Blood, Mind, and Body runes Bought from the PK Supply store
s00SWVT.png Elemental Rune Behaves as Fire, Water, Air, and Earth runes Bought from the Pk Supply store

The Skill Cape

If you reach level 99 in Magic, you can talk to the Wise Old Man at home to obtain the Skill cape. He is located at home, in the building north of the bank.

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The 99 cape costs 150K Gp and comes with a matching hood. Both the Magic cape and hood give +9 bonus to all defense stats.

If you reach 350m experience in the Magic skill you will also unlock the ability to buy the Master Magic Cape. It is exactly the same as the normal Skill cape. However, you can adjust the trim colour to whatever you like. This cape costs 2.5m Gp.

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