From RuneGlory
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</body> | </body> | ||
</html> | </html> | ||
+ | |||
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<button type="button" | <button type="button" | ||
onclick="myFunction()"> | onclick="myFunction()"> | ||
− | Click me to display the times each boost | + | Click me to display the times each boost occurs for your timezone.</button> |
<table width="100%"> | <table width="100%"> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td> | + | <td> Shooting Stars will now reward double points and experience for one hour! </td> |
<td id="time0"> </td> | <td id="time0"> </td> | ||
<td id="time0a"> </td> | <td id="time0a"> </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td> | + | <td> Wilderness Single zones will now reward double blood money for one hour! </td> |
<td id="time1"> </td> | <td id="time1"> </td> | ||
<td id="time1a"> </td> | <td id="time1a"> </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td> | + | <td> Wilderness Multi zones will now reward double blood money for one hour! </td> |
<td id="time2"> </td> | <td id="time2"> </td> | ||
<td id="time2a"> </td> | <td id="time2a"> </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td> | + | <td> Skilling Experience is now boosted by 25% for one hour! </td> |
<td id="time3"> </td> | <td id="time3"> </td> | ||
<td id="time3a"> </td> | <td id="time3a"> </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td> | + | <td> Skilling point gain is now doubled for one hour! </td> |
<td id="time4"> </td> | <td id="time4"> </td> | ||
<td id="time4a"> </td> | <td id="time4a"> </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td> | + | <td> Slayer Points gain is now doubled for one hour! </td> |
<td id="time5"> </td> | <td id="time5"> </td> | ||
<td id="time5a"> </td> | <td id="time5a"> </td> | ||
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var n = d.getTimezoneOffset(); | var n = d.getTimezoneOffset(); | ||
n = n/60; | n = n/60; | ||
− | var time0 = ( | + | var time0 = (10-n)%12 |
− | var time1 = ( | + | var time1 = (11-n)%12 |
− | var time2 = ( | + | var time2 = (0-n)%12 |
− | var time3 = ( | + | var time3 = (1-n)%12 |
− | var time4 = ( | + | var time4 = (2-n)%12 |
− | var time5 = ( | + | var time5 = (3-n)%12 |
− | var time6 = ( | + | var time6 = (4-n)%12 |
− | var time7 = ( | + | var time7 = (5-n)%12 |
− | var time8 = ( | + | var time8 = (6-n)%12 |
− | var time9 = ( | + | var time9 = (7-n)%12 |
− | var time10 = ( | + | var time10 = (8-n)%12 |
− | var time11 = ( | + | var time11 = (9-n)%12 |
document.getElementById("time0").innerHTML = check0(time0) + " AM and PM"; | document.getElementById("time0").innerHTML = check0(time0) + " AM and PM"; | ||
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return(12); | return(12); | ||
} | } | ||
+ | else if (time < 0) { | ||
+ | return(12+time); | ||
+ | } | ||
else { | else { | ||
return(time) | return(time) |
Latest revision as of 01:33, 5 June 2018
Boost | Time | Time 2 |
---|---|---|
Shooting Stars will now reward double points and experience for one hour! | ||
Wilderness Single zones will now reward double blood money for one hour! | ||
Wilderness Multi zones will now reward double blood money for one hour! | ||
Skilling Experience is now boosted by 25% for one hour! | ||
Skilling point gain is now doubled for one hour! | ||
Slayer Points gain is now doubled for one hour! |