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Difference between revisions of "Main page/Guides/Bestiary/Boss list/Alchemical Hydra"
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|name = Alchemical Hydra | |name = Alchemical Hydra | ||
|image = https://i.imgur.com/V3Kvs7F.gif | |image = https://i.imgur.com/V3Kvs7F.gif | ||
− | |release = September, | + | |release = September, 24 2019 |
|combat = 428 | |combat = 428 | ||
|respawn = 25 seconds | |respawn = 25 seconds |
Revision as of 20:25, 24 September 2019
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Released | September, 24 2019 | ||
Combat level | 428 | ||
Respawn timer | 25 seconds | ||
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Hitpoints | 1100 | ||
Max hit | 17+17 (normal) 26+26 (empowered) | ||
Aggressive | Yes | ||
Poisonous | Yes | ||
Weakness | Ranged and Dragonbane weapons | ||
Attack style | Magic and Ranged | ||
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Required slayer level | 95 | ||
Slayer XP | unknown | ||
Assigned by | |||
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Yes | ||
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Yes |
Contents
Alchemical Hydra
The Alchemical Hydra is a five headed hydra with a combat level of 428. The boss has four different phases and will have different type of special attacks in each phase. Level 95 slayer is required to enter and attack the Alchemical Hydra.
The Alchemical Hydra uses both ranged and magic to attack players. It changes its attack style every three attacks, whether if they hit or not. Both these attacks can be fully negated by using Deflect Missiles and Deflect Magic prayers. After every three normal attacks, the Alchemical Hydra will perform a special attack.
The Alchemical Hydra has a heavy damage reduction in the first three phases. The damage reduction can be removed by having chemical sprayed on the boss - which happens when the boss stands on top of the pools. Read below for more information.
How to get there
You can get to the Alchemical Hydra by using the teleport interface (which can be accessed by pressing CTRL + T on your keyboard or by clicking on the world map in-game).
This will teleport you outside of the Alchemical Hydra's lair.
Instance
Alchemical Hydra is an instanced boss. Unlike the other instanced bosses such as Cerberus and Vorkath, this boss does not require the player to create a new instance every kill. It has a respawn timer of 25 seconds.
Entrance fee
Entrance fees per rank |
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Different phases
Poison phase
Lightning phase
Flame phase
Enraged phase
Gear and inventory
Ranged set-up
Gear | Inventory |
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Melee set-up
Drop Table
Drop | Name | Quantity | Noted? | Droprate |
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Ikkle Hydra (pet) | 1 | No | Very rare 1/3000 | |
Hydra's claw | 1 | No | Very rare 1/600 | |
Hydra leather | 1 | No | Very rare 1/350 | |
Alchemical hydra heads | 1 | No | Very rare 1/250 | |
Hydra tail | 1 | No | Very rare 1/200 | |
Hydra's heart | 1 | No | Very rare 1/150 | |
Hydra's fang | 1 | No | Very rare 1/150 | |
Hydra's eye | 1 | No | Very rare 1/150 | |
Dragon bolts (unf) | 20-30 | No | Uncommon 20/100 | |
Tooth half of a key | 1 | No | Uncommon 30/100 | |
Loop half of a key | 1 | No | Uncommon 30/100 | |
Raw rocktail | 30-70 | Yes | Common 40/100 | |
Uncut onyx | 1 | No | Common 45/100 | |
Uncut dragonstone | 50-80 | Yes | Common 50/100 | |
Rune bar | 50-100 | Yes | Common 60/100 | |
Torstol seed | 10-20 | No | Frequent 70/100 | |
Raw shark | 50-100 | Yes | Frequent 75/100 | |
Yew logs | 50-100 | Yes | Frequent 80/100 | |
Coins | 500K - 1M | No | Uncommon 80/100 | |
Hydra bones | 1 | No | Always 1/1 |