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Difference between revisions of "Boosts"
From RuneGlory
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− | = | + | <div style="text-align:left">Event promotions will occur every hour to promote an event on the server. These events can vary from boost in the Wilderness, Slayer, and Skilling. There are 12 events, and they will occur in this order. To see the current event going on ingame type ::currentevent and compare to your current time. The boosts start time delays by 1 minute every couple of days. Take this into consideration if the page does not have the same day update time stamp. |
− | < | + | <font color="red">This page will no longer display the correct time on the events. The events follow the below pattern. This is an ingame feature now! Go to your Quest tab > I > Scroll down to the 'Events' section. </font></div> |
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− | |||
<html> | <html> | ||
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<tr> | <tr> | ||
<td>Cooking will be twice as fast!</td> | <td>Cooking will be twice as fast!</td> | ||
− | <td id=" | + | <td id="time3"></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Runecrafting points gain will be doubled for one hour!</td> | <td>Runecrafting points gain will be doubled for one hour!</td> | ||
− | <td id=" | + | <td id="time4"></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Skilling Experience is now boosted by 25% for one hour!</td> | <td>Skilling Experience is now boosted by 25% for one hour!</td> | ||
− | <td id=" | + | <td id="time5"></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> Wilderness Single zones will now reward double blood money for one hour! </td> | <td> Wilderness Single zones will now reward double blood money for one hour! </td> | ||
− | <td id=" | + | <td id="time6"> </td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> Wilderness Multi zones will now reward double blood money for one hour! </td> | <td> Wilderness Multi zones will now reward double blood money for one hour! </td> | ||
− | <td id=" | + | <td id="time7"> </td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> Skilling point gain is now doubled for one hour! </td> | <td> Skilling point gain is now doubled for one hour! </td> | ||
− | <td id=" | + | <td id="time8"> </td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> Slayer Points gain is now boosted by 50% for one hour! </td> | <td> Slayer Points gain is now boosted by 50% for one hour! </td> | ||
− | <td id=" | + | <td id="time9"> </td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> Shooting Stars will now reward double points and experience for one hour! </td> | <td> Shooting Stars will now reward double points and experience for one hour! </td> | ||
− | <td id=" | + | <td id="time10"> </td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> Skilling Experience is now boosted by 25% for one hour! </td> | <td> Skilling Experience is now boosted by 25% for one hour! </td> | ||
− | <td id=" | + | <td id="time11"> </td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Charm drops will be doubled for one hour!</td> | <td>Charm drops will be doubled for one hour!</td> | ||
− | <td id=" | + | <td id="time0"></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Essence mining will be doubled for one hour!</td> | <td>Essence mining will be doubled for one hour!</td> | ||
− | <td id=" | + | <td id="time1"></td> |
</tr> | </tr> | ||
<tr> | <tr> | ||
<td>Tokkul gain will be boosted by 50% for one hour!</td> | <td>Tokkul gain will be boosted by 50% for one hour!</td> | ||
− | <td id=" | + | <td id="time2"></td> |
</tr> | </tr> | ||
</table> | </table> | ||
− | + | */ | |
<script> | <script> | ||
function myFunction() { | function myFunction() { | ||
+ | var m = 43; //minutes past the hour in which change happens | ||
+ | var hd = 7; //increase by 1 when the gap makes hour change, reset to 0 after 11 | ||
var d = new Date(); | var d = new Date(); | ||
var n = d.getTimezoneOffset(); | var n = d.getTimezoneOffset(); | ||
n = n/60; | n = n/60; | ||
− | var time0 = (0-n)%12 | + | var time0 = (0-n+hd)%12 |
− | var time1 = (1-n)%12 | + | var time1 = (1-n+hd)%12 |
− | var time2 = (2-n)%12 | + | var time2 = (2-n+hd)%12 |
− | var time3 = (3-n)%12 | + | var time3 = (3-n+hd)%12 |
− | var time4 = (4-n)%12 | + | var time4 = (4-n+hd)%12 |
− | var time5 = (5-n)%12 | + | var time5 = (5-n+hd)%12 |
− | var time6 = (6-n)%12 | + | var time6 = (6-n+hd)%12 |
− | var time7 = (7-n)%12 | + | var time7 = (7-n+hd)%12 |
− | var time8 = (8-n)%12 | + | var time8 = (8-n+hd)%12 |
− | var time9 = (9-n)%12 | + | var time9 = (9-n+hd)%12 |
− | var time10 = (10-n)%12 | + | var time10 = (10-n+hd)%12 |
− | var time11 = (11-n)%12 | + | var time11 = (11-n+hd)%12 |
− | document.getElementById(" | + | document.getElementById("time11").innerHTML = check0(time3) + ":" + m + " AM and PM"; |
− | document.getElementById(" | + | document.getElementById("time0").innerHTML = check0(time4) + ":" + m + " AM and PM"; |
− | document.getElementById(" | + | document.getElementById("time1").innerHTML = check0(time5) + ":" + m + " AM and PM"; |
− | document.getElementById(" | + | document.getElementById("time2").innerHTML = check0(time6) + ":" + m + " AM and PM"; |
− | document.getElementById(" | + | document.getElementById("time3").innerHTML = check0(time7) + ":" + m + " AM and PM"; |
− | document.getElementById(" | + | document.getElementById("time4").innerHTML = check0(time8) + ":" + m + " AM and PM"; |
− | document.getElementById(" | + | document.getElementById("time5").innerHTML = check0(time9) + ":" + m + " AM and PM"; |
− | document.getElementById(" | + | document.getElementById("time6").innerHTML = check0(time10) + ":" + m + " AM and PM"; |
− | document.getElementById(" | + | document.getElementById("time7").innerHTML = check0(time11) + ":" + m + " AM and PM"; |
− | document.getElementById(" | + | document.getElementById("time8").innerHTML = check0(time0) + ":" + m + " AM and PM"; |
− | document.getElementById(" | + | document.getElementById("time9").innerHTML = check0(time1) + ":" + m + " AM and PM"; |
− | document.getElementById(" | + | document.getElementById("time10").innerHTML = check0(time2) + ":" + m + " AM and PM"; |
} | } | ||
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</body> | </body> | ||
</html> | </html> | ||
− | + | /* | |
=Useful Items and Boosts= | =Useful Items and Boosts= |
Latest revision as of 07:40, 18 January 2022
Event promotions will occur every hour to promote an event on the server. These events can vary from boost in the Wilderness, Slayer, and Skilling. There are 12 events, and they will occur in this order. To see the current event going on ingame type ::currentevent and compare to your current time. The boosts start time delays by 1 minute every couple of days. Take this into consideration if the page does not have the same day update time stamp.
This page will no longer display the correct time on the events. The events follow the below pattern. This is an ingame feature now! Go to your Quest tab > I > Scroll down to the 'Events' section.
Boost | Time |
---|---|
Cooking will be twice as fast! | |
Runecrafting points gain will be doubled for one hour! | |
Skilling Experience is now boosted by 25% for one hour! | |
Wilderness Single zones will now reward double blood money for one hour! | |
Wilderness Multi zones will now reward double blood money for one hour! | |
Skilling point gain is now doubled for one hour! | |
Slayer Points gain is now boosted by 50% for one hour! | |
Shooting Stars will now reward double points and experience for one hour! | |
Skilling Experience is now boosted by 25% for one hour! | |
Charm drops will be doubled for one hour! | |
Essence mining will be doubled for one hour! | |
Tokkul gain will be boosted by 50% for one hour! |
Useful Items and Boosts
Picture | Item/Boost | Effect | How to Obtain |
---|---|---|---|
Knowledge Effect | All experience gained will be increased by:
|
Go to the Donator Zone, in the building to the west of the bank and click on the Defence Totem (Knowledge effect). | |
Bonus Experience | All experience gained will be multiplied by 3 until the bonus experience runs out. |
| |
N/A | Monthly Bonus | All experience gained is multiplied by 1.25 | Play during the 1st to the 5th of every month. |
Brawling Gloves (Cooking) (Prayer) (Agility) (Wc) (Fm) (Mining) (Thieving) (Smithing) (Fishing) | Doubles experience gained from the respective brawler. |
| |
Cooking Gauntlets | Decreases the chance of burning food. | Bought from the agility ticket shop. | |
Cooking Skillcape | Provides 25% chance to cook two raw fish at the same time. | Bought from the Wise Old Man (after 99 cooking) | |
Chef's hat | Provides 50% more experience gained | Purchased from Voting store. | |
White apron | Provides 25% more experience gained and boosts cooking speed by 1 tick. | Purchased from Voting store. | |
N/A | Double Exp Weekend | All combat experience is doubled. | Play during the weekend (Saturday/Sunday). |
Combat ring | Doubles all combat experience when fighting. | Bought from the agility ticket shop. | |
Enchanted Tiaras | Grants a 10% boost to Runecrafting experience if the enchantment is the same as the rune you are making | Use a normal tiara and the corresponding talisman on a Runecrafting altar of your choice. | |
Wicked Hood | Grants a 25% increase in runes and experience recieved. Allows unlimited teleports to The guthix Altar, the Essence Mine and the Abyss. Also provides limited teleports to all altars and ability to craft runes from the Wicked hood itself | Costs 5000 Runecrafting points from the Mage of Zamorak | |
Wicked Legs | Grants a 25% increase in runes and experience recieved. | Costs 1300 Runecrafting points from the Mage of Zamorak | |
Wicked Top | Grants a 25% increase in runes and experience recieved. | Costs 1300 Runecrafting points from the Mage of Zamorak | |
Wicked Cape | Grants a 25% increase in runes and experience recieved. | Costs 1300 Runecrafting points from the Mage of Zamorak | |
Double Eyepatches | Improves cash reward from thieving by 10%. | Completing the 'Master Thief' task |