Welcome to the RuneGlory Wiki, where we do our best to make your life easier!

You can use the search menu on the right side of the wiki (or at the bottom if you are on mobile) to search for the page you are looking for. The most popular pages can be found on the right side of the wiki aswell (or again at the bottom if you are on mobile).

Difference between revisions of "Boosts"

From RuneGlory
Jump to: navigation, search
 
(117 intermediate revisions by 6 users not shown)
Line 1: Line 1:
=Events Promotion=
+
<div style="text-align:left">Event promotions will occur every hour to promote an event on the server.  These events can vary from boost in the Wilderness, Slayer, and Skilling. There are 12 events, and they will occur in this order.  To see the current event going on ingame type ::currentevent and compare to your current time. The boosts start time delays by 1 minute every couple of days.  Take this into consideration if the page does not have the same day update time stamp.
  
Event promotions will occur every hour to promote an event on the serverThese events can vary from boost in the Wilderness, Slayer, and Skilling. There are 12 events, and they will occur in this order.  To see the current event going on ingame type ::currentevent and compare to your current time.  <font color=red>As of right now (January 28, 2019), the events change 59 minutes after the hour.</font> The start time has been getting delayed and starting later than it's supposed to.
+
<font color="red">This page will no longer display the correct time on the eventsThe events follow the below pattern. This is an ingame feature now! Go to your Quest tab > I > Scroll down to the 'Events' section.  </font></div>
  
 
<html>
 
<html>
Line 7: Line 7:
  
 
<style type="text/css">
 
<style type="text/css">
body { text-align: center; margin: auto; padding: 20px; }
+
body { text-align: left; margin: auto; padding: 20px; }
 
label { font-weight: bold; margin: 0 4px; }
 
label { font-weight: bold; margin: 0 4px; }
 
select  { margin: 0; padding: 0; }
 
select  { margin: 0; padding: 0; }
Line 22: Line 22:
 
<button type="button"
 
<button type="button"
 
onclick="myFunction()">
 
onclick="myFunction()">
Click me to display the times each boost occurs for your timezone.</button>
+
Click here to display the times each boost occurs for your timezone.</button>
  
 
<table width="75%">
 
<table width="75%">
Line 31: Line 31:
 
   <tr>
 
   <tr>
 
   <td>Cooking will be twice as fast!</td>
 
   <td>Cooking will be twice as fast!</td>
   <td id="time2"></td>
+
   <td id="time3"></td>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
 
   <td>Runecrafting points gain will be doubled for one hour!</td>
 
   <td>Runecrafting points gain will be doubled for one hour!</td>
   <td id="time3"></td>
+
   <td id="time4"></td>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
 
   <td>Skilling Experience is now boosted by 25% for one hour!</td>
 
   <td>Skilling Experience is now boosted by 25% for one hour!</td>
   <td id="time4"></td>
+
   <td id="time5"></td>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
 
     <td> Wilderness Single zones will now reward double blood money for one hour! </td>
 
     <td> Wilderness Single zones will now reward double blood money for one hour! </td>
     <td id="time5"> </td>
+
     <td id="time6"> </td>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
 
     <td> Wilderness Multi zones will now reward double blood money for one hour! </td>
 
     <td> Wilderness Multi zones will now reward double blood money for one hour! </td>
     <td id="time6"> </td>
+
     <td id="time7"> </td>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
 
     <td> Skilling point gain is now doubled for one hour! </td>
 
     <td> Skilling point gain is now doubled for one hour! </td>
     <td id="time7"> </td>
+
     <td id="time8"> </td>
 
   </tr>
 
   </tr>
 
     <tr>
 
     <tr>
 
     <td> Slayer Points gain is now boosted by 50% for one hour! </td>
 
     <td> Slayer Points gain is now boosted by 50% for one hour! </td>
     <td id="time8"> </td>
+
     <td id="time9"> </td>
 
   </tr>
 
   </tr>
 
     <tr>
 
     <tr>
 
     <td> Shooting Stars will now reward double points and experience for one hour! </td>
 
     <td> Shooting Stars will now reward double points and experience for one hour! </td>
     <td id="time9"> </td>
+
     <td id="time10"> </td>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
 
     <td> Skilling Experience is now boosted by 25% for one hour! </td>
 
     <td> Skilling Experience is now boosted by 25% for one hour! </td>
     <td id="time10"> </td>
+
     <td id="time11"> </td>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
 
   <td>Charm drops will be doubled for one hour!</td>
 
   <td>Charm drops will be doubled for one hour!</td>
   <td id="time11"></td>
+
   <td id="time0"></td>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
 
   <td>Essence mining will be doubled for one hour!</td>
 
   <td>Essence mining will be doubled for one hour!</td>
   <td id="time0"></td>
+
   <td id="time1"></td>
 
   </tr>
 
   </tr>
 
   <tr>
 
   <tr>
 
   <td>Tokkul gain will be boosted by 50% for one hour!</td>
 
   <td>Tokkul gain will be boosted by 50% for one hour!</td>
   <td id="time1"></td>
+
   <td id="time2"></td>
 
   </tr>
 
   </tr>
 
</table>
 
</table>
 
+
*/
 
<script>
 
<script>
  
 
function myFunction() {
 
function myFunction() {
 +
    var m = 43; //minutes past the hour in which change happens
 +
    var hd = 7; //increase by 1 when the gap makes hour change, reset to 0 after 11
 
     var d = new Date();
 
     var d = new Date();
 
     var n = d.getTimezoneOffset();
 
     var n = d.getTimezoneOffset();
 
     n = n/60;
 
     n = n/60;
     var time0 = (0-n)%12
+
     var time0 = (0-n+hd)%12
     var time1 = (1-n)%12
+
     var time1 = (1-n+hd)%12
     var time2 = (2-n)%12
+
     var time2 = (2-n+hd)%12
     var time3 = (3-n)%12
+
     var time3 = (3-n+hd)%12
     var time4 = (4-n)%12
+
     var time4 = (4-n+hd)%12
     var time5 = (5-n)%12
+
     var time5 = (5-n+hd)%12
     var time6 = (6-n)%12
+
     var time6 = (6-n+hd)%12
     var time7 = (7-n)%12
+
     var time7 = (7-n+hd)%12
     var time8 = (8-n)%12
+
     var time8 = (8-n+hd)%12
     var time9 = (9-n)%12
+
     var time9 = (9-n+hd)%12
     var time10 = (10-n)%12
+
     var time10 = (10-n+hd)%12
     var time11 = (11-n)%12
+
     var time11 = (11-n+hd)%12
  
     document.getElementById("time0").innerHTML = check0(time4) + " AM and PM";
+
    document.getElementById("time11").innerHTML = check0(time3) + ":" + m + " AM and PM";
     document.getElementById("time1").innerHTML = check0(time5) + " AM and PM";
+
     document.getElementById("time0").innerHTML = check0(time4) + ":" + m + " AM and PM";
     document.getElementById("time2").innerHTML = check0(time6) + " AM and PM";
+
     document.getElementById("time1").innerHTML = check0(time5) + ":" + m + " AM and PM";
     document.getElementById("time3").innerHTML = check0(time7) + " AM and PM";
+
     document.getElementById("time2").innerHTML = check0(time6) + ":" + m + " AM and PM";
     document.getElementById("time4").innerHTML = check0(time8) + " AM and PM";
+
     document.getElementById("time3").innerHTML = check0(time7) + ":" + m + " AM and PM";
     document.getElementById("time5").innerHTML = check0(time9) + " AM and PM";
+
     document.getElementById("time4").innerHTML = check0(time8) + ":" + m + " AM and PM";
     document.getElementById("time6").innerHTML = check0(time10) + " AM and PM";
+
     document.getElementById("time5").innerHTML = check0(time9) + ":" + m + " AM and PM";
     document.getElementById("time7").innerHTML = check0(time11) + " AM and PM";
+
     document.getElementById("time6").innerHTML = check0(time10) + ":" + m + " AM and PM";
     document.getElementById("time8").innerHTML = check0(time0) + " AM and PM";
+
     document.getElementById("time7").innerHTML = check0(time11) + ":" + m + " AM and PM";
     document.getElementById("time9").innerHTML = check0(time1) + " AM and PM";
+
     document.getElementById("time8").innerHTML = check0(time0) + ":" + m + " AM and PM";
     document.getElementById("time10").innerHTML = check0(time2) + " AM and PM";
+
     document.getElementById("time9").innerHTML = check0(time1) + ":" + m + " AM and PM";
    document.getElementById("time11").innerHTML = check0(time3) + " AM and PM";
+
     document.getElementById("time10").innerHTML = check0(time2) + ":" + m + " AM and PM";
 
}
 
}
  
Line 128: Line 130:
 
</body>
 
</body>
 
</html>
 
</html>
 
+
/*
  
 
=Useful Items and Boosts=
 
=Useful Items and Boosts=
Line 145: Line 147:
 
|Go to the Donator Zone, in the building to the west of the bank and click on the Defence Totem (Knowledge effect).
 
|Go to the Donator Zone, in the building to the west of the bank and click on the Defence Totem (Knowledge effect).
 
|-
 
|-
|N/A
+
|https://i.imgur.com/lfuNflP.gif
 
|Bonus Experience
 
|Bonus Experience
 
|All experience gained will be multiplied by 3 until the bonus experience runs out.
 
|All experience gained will be multiplied by 3 until the bonus experience runs out.
Line 158: Line 160:
 
|Play during the 1st to the 5th of every month.
 
|Play during the 1st to the 5th of every month.
 
|-
 
|-
|http://i.imgur.com/KojXsUT.png
+
|https://i.imgur.com/Z85Hmt2.gif
 
|Brawling Gloves (Cooking) (Prayer) (Agility) (Wc) (Fm) (Mining) (Thieving) (Smithing) (Fishing)
 
|Brawling Gloves (Cooking) (Prayer) (Agility) (Wc) (Fm) (Mining) (Thieving) (Smithing) (Fishing)
 
|Doubles experience gained from the respective brawler.
 
|Doubles experience gained from the respective brawler.

Latest revision as of 07:40, 18 January 2022

Event promotions will occur every hour to promote an event on the server. These events can vary from boost in the Wilderness, Slayer, and Skilling. There are 12 events, and they will occur in this order. To see the current event going on ingame type ::currentevent and compare to your current time. The boosts start time delays by 1 minute every couple of days. Take this into consideration if the page does not have the same day update time stamp. This page will no longer display the correct time on the events. The events follow the below pattern. This is an ingame feature now! Go to your Quest tab > I > Scroll down to the 'Events' section.

Boost Time
Cooking will be twice as fast!
Runecrafting points gain will be doubled for one hour!
Skilling Experience is now boosted by 25% for one hour!
Wilderness Single zones will now reward double blood money for one hour!
Wilderness Multi zones will now reward double blood money for one hour!
Skilling point gain is now doubled for one hour!
Slayer Points gain is now boosted by 50% for one hour!
Shooting Stars will now reward double points and experience for one hour!
Skilling Experience is now boosted by 25% for one hour!
Charm drops will be doubled for one hour!
Essence mining will be doubled for one hour!
Tokkul gain will be boosted by 50% for one hour!
*/ /*

Useful Items and Boosts

Picture Item/Boost Effect How to Obtain
xVXdMcX.png Knowledge Effect All experience gained will be increased by:
  • 75% for 10 minutes for normal donators
  • 100% for 20 minutes for super donators
  • 110% for 40 minutes for extreme donators
Go to the Donator Zone, in the building to the west of the bank and click on the Defence Totem (Knowledge effect).
lfuNflP.gif Bonus Experience All experience gained will be multiplied by 3 until the bonus experience runs out.
  • Logging in every day grants 200k Bonus Exp.
  • Every 10th vote streak rewards you with 500k Bonus Exp.
  • Purchase 1m Bonus Exp for 5k premium points.
N/A Monthly Bonus All experience gained is multiplied by 1.25 Play during the 1st to the 5th of every month.
Z85Hmt2.gif Brawling Gloves (Cooking) (Prayer) (Agility) (Wc) (Fm) (Mining) (Thieving) (Smithing) (Fishing) Doubles experience gained from the respective brawler.
  • Dropped by all Revenants.
  • Received as a Voting Sortition Reward.
  • Bought from the skilling point store.
lLOVFaM.png Cooking Gauntlets Decreases the chance of burning food. Bought from the agility ticket shop.
xMsXWDx.png Cooking Skillcape Provides 25% chance to cook two raw fish at the same time. Bought from the Wise Old Man (after 99 cooking)
UCQmc9O.png Chef's hat Provides 50% more experience gained Purchased from Voting store.
dL9hrza.png White apron Provides 25% more experience gained and boosts cooking speed by 1 tick. Purchased from Voting store.
N/A Double Exp Weekend All combat experience is doubled. Play during the weekend (Saturday/Sunday).
HUA2xjR.png Combat ring Doubles all combat experience when fighting. Bought from the agility ticket shop.
yC77Zgj.png Enchanted Tiaras Grants a 10% boost to Runecrafting experience if the enchantment is the same as the rune you are making Use a normal tiara and the corresponding talisman on a Runecrafting altar of your choice.
lo2wo4y.png Wicked Hood Grants a 25% increase in runes and experience recieved. Allows unlimited teleports to The guthix Altar, the Essence Mine and the Abyss. Also provides limited teleports to all altars and ability to craft runes from the Wicked hood itself Costs 5000 Runecrafting points from the Mage of Zamorak
ecP4i6L.png Wicked Legs Grants a 25% increase in runes and experience recieved. Costs 1300 Runecrafting points from the Mage of Zamorak
0UyHHQE.png Wicked Top Grants a 25% increase in runes and experience recieved. Costs 1300 Runecrafting points from the Mage of Zamorak
4OFwQLv.png Wicked Cape Grants a 25% increase in runes and experience recieved. Costs 1300 Runecrafting points from the Mage of Zamorak
EzXY6FH.png Double Eyepatches Improves cash reward from thieving by 10%. Completing the 'Master Thief' task