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Line 51: Line 51:
 
     var oak = document.getElementById("oak").value;
 
     var oak = document.getElementById("oak").value;
 
     var reglog = document.getElementById("reglog").value;
 
     var reglog = document.getElementById("reglog").value;
 +
   
 
     document.getElementById("magicr").innerHTML = Math.ceil((y - x)/magic);
 
     document.getElementById("magicr").innerHTML = Math.ceil((y - x)/magic);
 
     document.getElementById("yewr").innerHTML = Math.ceil((y - x)/yew);
 
     document.getElementById("yewr").innerHTML = Math.ceil((y - x)/yew);
Line 59: Line 60:
  
 
     document.getElementById("xpneeded").innerHTML = (y - x);
 
     document.getElementById("xpneeded").innerHTML = (y - x);
 +
    document.getElementById("spobtained").innerHTML = Math.floor((y - x)/500000)*3;
 
}
 
}
 
</script>
 
</script>
 
Experience needed: <span id="xpneeded"> </span><br>
 
Experience needed: <span id="xpneeded"> </span><br>
Skilling points you'll obtain:<br>
+
Skilling points you'll obtain:<span id="spobtained"> </span><br>
 
<table>
 
<table>
 
   <tr>
 
   <tr>

Revision as of 17:32, 19 January 2018

Test page from Cypher to make the build-in XP Calculator


Test Firemaking Tables:

Your firemaking XP
Target XP
Experience needed:
Skilling points you'll obtain:
Level Name Amount Coins made
1 Regular log Dynamic input
15 Oak log Dynamic input
30 Willow log Dynamic input
45 Maple log Dynamic input
60 Yew log Dynamic input
75 Magic log Dynamic input